iRacing
Always use the full property name, as demonstrated below:
LovelyPlugin.TeamLINQ. + Property Name
Session
| Property Name | Type | Definition |
Session.Time | DateTime | |
Session.IsLimitedTime | bool | |
Session.IsLimitedLaps | int | |
Session.Skies | string | |
Session.WindSpeed | double | |
Session.WindDirection | double | |
Session.TrackStatus | double | |
DRS
| Property Name | Type | Definition |
DRS.Status | int | |
Incidents
| Property Name | Type | Definition |
Incident.Limit | int | |
Incident.Count | int | |
Incident.Max | int | |
Flags
| Property Name | Type | Definition |
Flag.YellowGlobal | bool | |
Flag.Debris | bool | |
Info
| Property Name | Type | Definition |
Info.FlashingLights | bool | |
Status
| Property Name | Type | Definition |
Status.TrackSurface | string | |
Fuel
| Property Name | Type | Definition |
Fuel.Pressure | double | |
Tyres
| Property Name | Type | Definition |
Tyres.Compound | int | |
Tyres.PitSv | int | |
Brakes
| Property Name | Type | Definition |
Brakes.AttachedToggleFR | bool | |
Vehicle Settings
| Property Name | Type | Definition |
Vehicle.TCToggle | int | |
Vehicle.ABSToggle | int | |
Vehicle.ERSBattery | double | |
Vehicle.ShockFL | double | |
Vehicle.ShockFR | double | |
Vehicle.ShockRL | double | |
Vehicle.ShockRR | double | |
Vehicle.DiffPreload | double | |
Vehicle.WingRear | double | |
Vehicle.PlayerP2PCount | int | |
Vehicle.PlayerP2PStatus | int | |
Vehicle.ThrottleShape | double | |
Vehicle.FuelMix | double | |
Vehicle.EnginePower | double | |
Vehicle.EngineBrake | double | |
Vehicle.Boost | double | |
Vehicle.BiasFine | double | |
Vehicle.BrakeMIG | double | |
Vehicle.BrakeMAG | double | |
Vehicle.DiffEntry | double | |
Vehicle.DiffMid | double | |
Vehicle.DiffExit | double | |
Vehicle.FARB | double | |
Vehicle.RARB | double | |
Vehicle.FARBArm | double | |
Vehicle.RARBArm | double | |
Vehicle.WeightJack | double | |